Early Access Launch Date
May 25, 2026
Paralives entered Early Access on May 25, 2026 after moving from its earlier December 8, 2025 target. Treat this as launch history, not a future content item.
Last verified 2026-05-28 · Source
Roadmap
Review what launched with Early Access, what is in the post-launch patch window, and what is planned later.
May 25, 2026
Paralives entered Early Access on May 25, 2026 after moving from its earlier December 8, 2025 target. Treat this as launch history, not a future content item.
Last verified 2026-05-28 · Source
Available at EA Launch
Grid-less construction with curved walls, split-level floors, resizable/recolor objects, custom stairs, fences, roofing, and basic terrain tools.
Last verified 2026-05-25 · Source
Available at EA Launch
Adjustable height, body/face sliders, heterochromia, detailed hair color wheels, layered clothing, tattoos with placement tools, genetics system.
Last verified 2026-05-25 · Source
Available at EA Launch
Explore an open-world town with shops, parks, restaurants, and museums. Start a job, nurture relationships, manage skills, age through life stages.
Last verified 2026-05-25 · Source
Available at EA Launch
Full Steam Workshop integration. Subscribe to and manage community mods (furniture, CAS, audio). In-game modding tools included. Script mods are not officially supported.
Last verified 2026-05-25 · Source
Available at EA Launch
Press Ctrl+F1 (PC) or Cmd+Fn+F1 (Mac) to open. Type 'help' for the full command list.
Last verified 2026-05-25 · Source
June – September 2026
Period of bug fixes, performance optimization, and quality-of-life improvements following EA launch.
Last verified 2026-05-28 · Source
Q4 2026 (October – December)
The first major content update. Exact features not yet announced. All updates are free.
Last verified 2026-05-26 · Source
During Early Access
Add voice pitch customization to the Paramaker, along with improved skin tone color wheel and search/filter for clothes and accessories.
Last verified 2026-05-26 · Source
During Early Access (within ~2 years)
Create and customize pets directly in the Paramaker. Pets will be part of relationship and bonding systems.
Last verified 2026-05-25 · Source
During Early Access (within ~2 years)
Full weather and seasons system. Expected to include rain, snow, and seasonal environmental changes.
Last verified 2026-05-25 · Source
During Early Access (within ~2 years)
Own and drive cars and bikes. Includes roads, garages, and parking spaces in Build Mode.
Last verified 2026-05-25 · Source
During Early Access (within ~2 years)
Boats and houseboat homes added as transport and living options.
Last verified 2026-05-25 · Source
During Early Access (within ~2 years)
Add pools with customization tools to Build Mode. Swimming becomes a social and relationship activity.
Last verified 2026-05-25 · Source
During Early Access (within ~2 years)
Calendar menu for scheduling. Organize parties, weddings, and other social events.
Last verified 2026-05-25 · Source
During Early Access (within ~2 years)
Non-player Parafolk will form relationships and experience life events independently.
Last verified 2026-05-25 · Source
During Early Access (within ~2 years)
Full family tree system with deeper parenting mechanics.
Last verified 2026-05-25 · Source
During Early Access (within ~2 years)
Gardening and fishing activities added to Live Mode.
Last verified 2026-05-25 · Source
During Early Access (within ~2 years)
Expanded tools to edit and create custom towns from scratch.
Last verified 2026-05-25 · Source
During Early Access
A dedicated sexual orientation and preference system for Parafolk.
Last verified 2026-05-26 · Source
During Early Access
Build Mode additions: basement tools, improved stair tools, and door/window support on curved walls.
Last verified 2026-05-26 · Source
Screenshots
Source: official Paralives press kit

Official Paralives press kit screenshot

Official Paralives press kit screenshot

Official Paralives press kit screenshot